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How to Create Touch Up and Modify a 2 D feature with Shape Generation 3
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How to Create, Touch Up, and Modify a 2D feature with Shape Generation 3

Feb 03, 2026

In this video, we will walk through the essentials of working with 2D Features using the Shape Generation 3 option. Whether you are creating new shapes, adjusting positions, or modifying dimensions, this session provides a clear, step-by-step approach to help you get the job done efficiently. By the end, you will have a solid understanding of how to leverage ShapeGen tools to streamline your programming process.

We start by exploring how to create a shape from scratch. You will learn the exact sequence of actions, from positioning the robot at Cold Start to entering dimensional values and generating a TP file. Next, we move into touching up existing features, ensuring that you can quickly update positions without starting over. Finally, we cover how to modify dimensions for existing shapes, giving you the flexibility to adapt programs as requirements change.

This video is designed for anyone looking to improve their workflow and gain confidence in using Shape Generation 3. The steps are practical, easy to follow, and applicable to real-world scenarios.

Requirements to Get Started:

  • Access to the Shape Generation 3 software option
  • Familiarity with basic TP Programming

What You Will Learn:

  • How to create a 2D shape using Shape Generation 3
  • How to touch up the position of an existing feature
  • How to modify dimensions and overwrite existing programs

This session is a great resource for anyone working with robotic programming and looking to optimize their use of Shape Generation 3. If you want to master creating, adjusting, and modifying 2D features with confidence, this video will guide you through every step.

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Skill Level

Beginner

Applications

Laser

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Jacob Gardner
Jacob Gardner
Senior Engineer